React JS: what is a PureComponent?
http://lucybain.com/blog/2018/react-js-pure-component/
Published on: January 14, 2018
Tags: react, js, and performance
Early on, React developers had the idea of “pure” components. This concept went by a variety of names (stateful/pure, smart/dumb, container/presentational, etc.) but were all fairly similar. These components still used the React.Component
class, but the idea provided a useful mental model for developers to work with.
But then on June 29, 2016 React 15.3 was released a new PureComponent
class. The PureComponent
kind of summed up the previous concept of “pure” components, and put a large speed boost in as well. This article is about the PureComponent
class, and only touches on the “pure” component mental model. I’ve added some links in the references section to cover why the idea of “pure” components is useful. Because of PureComponent
’s emphasis on performance, this is also a continuation from my previous article about when React re-renders (I recommend reading that one first if you haven’t already).
What problem does it solve?
By default, a plain React.Component
has shouldComponentUpdate
set to always return true
. This is good because it means React errs on the side of always updating the component in case there’s any new data to show. However, it’s bad because it means React might trigger unnecessary re-renders. One way to deal with these extra re-renders is to change the shouldComponentUpdate
function to check when your component needs to update (see my previous post for more information).
Another way to stop extra re-renders is to use a PureComponent
. Let’s build out the example from the previous performance post...
Example setup
Note: I’ve written intentionally bad code in the componentDidMount
methods throughout. This is to keep the examples small and to show some gotchas along the way. Please do not write this kind of code for reals!
class Todos extends React.PureComponent {
constructor(props) {
super(props);
this.state = {
todos: [
{ title: 'take out the trash', done: false, notes: ['boring'] },
{ title: 'walk dog', done: true, notes: ['exercise'] },
{ title: 'read about React', done: false, notes: ['fun!'] },
]
};
}
componentDidMount() {
setInterval(() => {
this.setState((oldState) => {
return { todos: [...oldState.todos] }
});
}, 1000);
}
render() {
console.log('Todos render called');
return (<div>
{this.state.todos.map((todo, i) => {
return (<TodoItem
key={i}
title={todo.title}
done={todo.done}
notes={todo.notes}
/>);
})}
</div>);
}
}
class TodoItem extends React.Component {
render() {
console.log('TodoItem render called');
return (<div>
{this.props.done ? '✓': '▢'} {this.props.title}
({this.props.notes.join(', ')})
</div>);
}
}
ReactDOM.render(<Todos />, document.getElementById('app'));
It’s bigger than most of the examples I write, but it’s all relevant - promise! We’ll break it down (feel free to skip down to the next section if the above is clear to you already):
Todos
First we have a React component, this is the one that ReactDOM
will render (see the last line in the example).
We have the constructor method so we can set the initial state - in this case an array of todos
, each of which has title
, done
, and notes
attributes. (Typically this kind of state would be passed in through props
but I’ve written it in the state
to keep the example smaller and self contained.)
constructor(props) {
super(props);
this.state = {
todos: [
{ title: 'take out the trash', done: false, notes: ['boring'] },
{ title: 'walk dog', done: true, notes: ['exercise'] },
{ title: 'read about React', done: false, notes: ['fun!'] },
]
};
}
Then there’s the componentDidMount
method. Its only purpose is to change the state every second so we can see how React deals with those changes. Right now it updates state.todos
to be the same as the previous state.todos
.
componentDidMount() {
setInterval(() => {
this.setState((oldState) => {
return { todos: [...oldState.todos] }
});
}, 1000);
}
Finally Todos
has the render method. It renders a list of the TodoItem
components, and passes in their respective title
, done
, and notes
attributes. The main thing we’re interested in here is seeing when this component is rendered.
render() {
console.log('Todos render called');
return (<div>
{this.state.todos.map((todo, i) => {
return (<TodoItem
key={i}
title={todo.title}
done={todo.done}
notes={todo.notes}
/>);
})}
</div>);
}
TodoItem
It’s a lot simpler than Todos
Yes, that’s right TodoItem
inherits from React.Component
just like Todos
, but it only implements the render
function (which is required) to display the title
, done
, and notes
values. Here again we’re mostly interested in knowing when the render
method is called, not really what is displayed (yet!).
render() {
console.log('TodoItem render called');
return (<div>
{this.props.done ? '✓': '▢'} {this.props.title}
({this.props.notes.join(', ')})
</div>);
}
What’s the problem?
Well, if you look at it yourself you’ll see the console spits out:
Todos render called
TodoItem render called
TodoItem render called
TodoItem render called
Todos render called
TodoItem render called
TodoItem render called
TodoItem render called
Over and over, every second.
That seems silly, the data isn’t even changing!
You’re right - there’s no need to re-render any of these components because the data doesn’t change. But React doesn’t know this - the setState
method from the onComponentDidmount
triggers a re-render every second for the Todos
component and its children.
How do we re-render less?
Let’s focus on TodoItem
for now. It’s rendering three times for each Todos
render so we can optimise it first. We’ll talk about Todos
later on.
How can we fix TodoItem
re-rendering too much?
That brings us nicely to the React.PureComponent
this post is supposed to be all about. The TodoItem
doesn’t need to re-render since none of its data changes. The props
coming in each time are the same, and there’s no internal state
. Let’s try converting TodoItem
to a React.PureComponent
:
class TodoItem extends React.PureComponent { // This line changed
render() {
console.log('TodoItem render called');
return (<div>
{this.props.done ? '✓': '▢'} {this.props.title}
({this.props.notes.join(', ')})
</div>);
}
}
If you make that change in the CodePen you’ll see the following in the console:
Todos render called
TodoItem render called
TodoItem render called
TodoItem render called
Todos render called
Todos render called
Todos render called
Todos render called
...
After the initial TodoItem
s render, they never render again even though their parent renders multiple times.
Boom.
Did you catch that? We just saved ourselves a bunch of unnecessary TodoItem
renders simply by converting it to a PureComponent
. Aw yeah.
How does PureComponent
work?
Ok, you’ve had your big reveal. How does it actually work?
You know how we’d normally need to write our own shouldComponentUpdate
to check if the component should re-render or not? Well, React has written that check for us in PureComponent
. The relevant shouldComponentUpdate code is:
if (type.prototype && type.prototype.isPureReactComponent) {
shouldUpdate = !shallowEqual(oldProps, props) ||
!shallowEqual(oldState, state);
}
Note: React checks both props
and state
. Throughout this article I focus on state
because it makes the examples easier and self contained, however it’s important to note that everything we talk about here equally applies to props
.
Here is the code for that shallowEqual
function. Of particular interest is the method documentation:
Performs equality by iterating through keys on an object and returning false when any key has values which are not strictly equal between the arguments. Returns true when the values of all keys are strictly equal.
But wait, what does “strictly equal” mean?
That is a very good question, so we’ll dedicate a whole section to it.
Side note: shallow equality
Feel free to skip if this isn’t new for you.
A shallow equality check means that JS only checks that the value’s object ids (as in, the memory address for where JS stores the information for that particular object) are the same, not that their content is the same. So here’s an example where shallow equality is what you and I would usually think of as “equal”:
const value = 'cat';
const item1 = value;
const item2 = value;
console.log(item1 === item2); // true
And here’s an example where JS’s definition of “equal” and our definition might differ:
const value = 'cat';
const array1 = [value];
const array2 = [value];
console.log(array1 === array2); // false
Even though we can clearly see the content of array2
is the same as array1
JS registers them as different since their ids are different. In this case we created two completely separate arrays, that just happened to have the same data in them.
What’s the alternative?
We can check inside each item and see if all the values are the same - this is called a “deep” equality check. Something like this:
const value = 'cat';
const array1 = [value];
const array2 = [value];
let equal = true;
array1.forEach((item, index) => {
equal = equal && array1[index] === array2[index];
});
console.log(equal); // true
Why would shallow equality ever be useful?
Well, it’s really fast. In the previous example we have to loop through every single item in the array to find that the arrays are equal. Assuming you’ve got more than one thing in your array that gets slow quickly.
Warning: PureComponent does a shallow equality check
React uses a shallow equality check because it is is way more performant than doing a deep equal. In fact, React doesn’t even offer doing a deep equality check. You can do a shallow check (with PureComponent
), write your own check (with shouldComponentUpdate
), or not check at all and just always re-render (the default). It’s too risky for React to do a deep equality check since you might have really deeply nested data. Instead React errs on the side of not checking and doing the re-render automatically.
All if this is generally good news if your component is working with shallow-equality-friendly data. If the state
and prop
value ids change when their content changes then the components re-render when the should - yay! However, if you don’t handle your data properly, then you can accidentally not re-render when you should - boo!
Could you give an example?
As it happens, we already have one ready to go! Let’s leave TodoItem
as a PureComponent
, and change Todo
's componentDidMount
to mess with some data:
componentDidMount() {
setInterval(() => {
this.setState((oldState) => {
oldState.todos[0].done = !oldState.todos[0].done; // new line
return { todos: [...oldState.todos] }
});
}, 1000);
}
If you run this you’ll see the “done” state for the first todo item flash on and off every second. This is good news - we’re updating the data and it’s displaying properly.
But... let’s try this one:
componentDidMount() {
setInterval(() => {
this.setState((oldState) => {
oldState.todos[0].notes.push('smelly'); // new line
return { todos: [...oldState.todos] }
});
}, 1000);
}
The first todo item should re-render every second with a new “smelly” note displaying. But it doesn’t, there’s just the initial render (without the “smelly” note), and that’s it.
Why doesn’t React re-render?
Because doing a push
on an array does not create a new array. When React does the shallow equality check for the PureComponent
it only checks oldState.notes === newState.notes
, which is true
even though the data in notes
has changed. In order to render this properly we need to change TodoItem
back to a React.Component
, or we can use forceUpdate
to tell React that the data actually has changed. However using forceUpdate
is kind of a code smell, so I won’t cover it here.
Warning: think of the children!
A common pitfall when converting from Component
to PureComponent
is to forget that the children need to re-render too. As with all React - if the parent doesn’t re-render the children won’t either. So if you have a PureComponent
with children, those children can only update if the parent’s state
or props
are shallowly different (causing the parent to re-render).
You can only have a PureComponent
parent if you know none of the children should re-render if the parent doesn’t re-render. Let’s see an example of this pitfall by converting the Todos
component from a Component
to a PureComponent
:
class Todos extends React.PureComponent { // new line
// ...
componentDidMount() {
setInterval(() => {
this.setState((oldState) => {
oldState.todos[0].done = !oldState.todos[0].done; // new line
return oldState; // new line
});
}, 1000);
}
// ...
}
As you can see, most of the code is the same. We’ve changed Todos
to be a PureComponent
and the componentDidMount
to return the original oldState
object rather than creating a new object (as before).
Now we should see the first todo item flashing its done
state on and off. But it doesn’t, again there is only the initial render and that’s it. This happens because Todos
is now a PureComponent
, when the shallow equal check happens with oldState === newState
we find exactly the same object (again, even though the content of that object has changed). So Todos
never re-renders, so its children also never re-render. We can fix this really easily by simply changing Todos
back to a Component
.
Wrapping up
PureComponent
is very powerful in that it can help you limit the number of unnecessary re-renders that occur. However, it can also cause surprising gotchas. The key thing to keep in mind is that PureComponent
only does a shallow equality check on props
and state
before deciding if it should re-render or not. And that has a cascade effect on if its children re-render or not. So use PureComponent
and love the performance gains, but be sure to check that it is always re-rendering when it should. When in doubt fall back to a Component
instead.
Resources
I read a lot of posts and questions about PureComponent
, Component
, and shouldComponentUpdate
for this, so the below is not a complete list of resources. Hopefully they’re the most useful though!
- React docs
- StackOverflow
- Rob Wise lists more pitfalls of using
PureComponent
- a good one to check if yourPureComponents
are rendering more than you’d expect (whereas I focused on not triggering re-renders enough) - Grgur Grisogono did some performance testing on
PureComponent
- Dan Abramov and Jake Trent discuss what “pure” components are
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